Paladins Fernando - Champion of the Week (24th Nov 2019) |
- Fernando - Champion of the Week (24th Nov 2019)
- Anxiety 100
- Thunderbrush WIP Furia Splash Art Update
- Beevian
- Oh
- There's a reason why I placed Cassie in the first panel
- One of the many nightmares of a frontline
- *Q spamming noises*
- G-G-Gather round!
- Make friends not war
- I will tell my kids this was slenderman.
- We've made friends.
- I am the healer
- Io's and Torvald's ultimate differences
- Boi he slow (that's until he presses F)
- How to stay alive
- Purr
- We don't deserve Thunderbrush
- WELCOME TO THE PALADINS SUBREDDIT
- Strix killing Drogoz 1978 Colorize.
- What Imani needs, from an Imani player
- Lucky that he didn't actually see this art
- M E R C I L E S S L E X
- all paladins champions described using random clips i found
- Khan Ult Bug
- i dont know how i found this, but i did.
Fernando - Champion of the Week (24th Nov 2019) Posted: 24 Nov 2019 10:00 AM PST
Welcome to /r/Paladins' Champion of the Week, a place to celebrate the Champions of the Realm. Share your fan-art, gameplay videos, and memes. Tell your funniest and most exciting stories! Talk about the best card loadouts and strategies, and tell us why you love the Champion of the Week! This week, we're celebrating The Self-Appointed Knight Affiliation: Flair Magistrate Lore: Though not of noble birth, and never having been formally trained, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. From that moment on, he wandered from one heroic adventure to the next, making a name for himself throughout the Realm. When the Magistrate called on all loyal houses to join their them in their efforts against the Resistance, he heeded their summons with pride. If his valor in combat and charming confidence can keep his allies from discovering his closely-guarded secret, he might just live to become the champion he knows he can be. Class: Flair Front Line Health: 4600 Abilities:
Talents and Cards:
You can find an archive of every Champion of the Week here. Join us next week when we talk about Flair Furia! [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 06:48 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thunderbrush WIP Furia Splash Art Update Posted: 24 Nov 2019 02:11 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 09:59 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 04:59 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
There's a reason why I placed Cassie in the first panel Posted: 24 Nov 2019 07:55 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
One of the many nightmares of a frontline Posted: 24 Nov 2019 07:51 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 09:00 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 06:03 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 11:35 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I will tell my kids this was slenderman. Posted: 24 Nov 2019 04:32 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 09:07 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 23 Nov 2019 11:32 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Io's and Torvald's ultimate differences Posted: 24 Nov 2019 06:52 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Boi he slow (that's until he presses F) Posted: 24 Nov 2019 04:38 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 07:12 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 04:48 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 01:31 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
WELCOME TO THE PALADINS SUBREDDIT Posted: 24 Nov 2019 12:11 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Strix killing Drogoz 1978 Colorize. Posted: 24 Nov 2019 01:13 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
What Imani needs, from an Imani player Posted: 24 Nov 2019 11:14 AM PST Since Imani's considered one of the worst Damage characters in the entire game, I figured I will write a post that will fully represent perspective of someone who actually plays her. Imani is my second main and thus I feel like I have a broader perspective on her kit. As it currently stands, I think it's the bugs that make Imani so weak, and thus I've came up with a list of all her bugs that I could remember. I still find Imani's mechanics to be a little flawed and uninteresting, and her Talents to be representation of something that I don't want to see as talents, so I've decided to write up solutions as well, maybe more balanced and thoroughly planned than usual. SQUISHING THE BUGSFrom my experience with Imani, I feel like her place in the game is the mostly affected by absurd amount of bugs she has rather than actual numerical values or design choices. She is without doubts currently the most bugged character in the game, and requires a more thorough and solid look through programmer's perspective. So what I did is I compiled a complete list of her current most potent and repeatable bugs that destroy any leftovers of Imani's viability. Those need to go before Imani will become even remotely playable. Here they are: General
Ice Stance
Fire Stance
I will add more bugs should I remember them at a later time. In my humble opinion, dealing with Imani's bugs is more important than buffing/reworking the kit itself. But now that I've listed the bugs, let's take a look at her balance. BALANCING THE TALENTSImani's talent choices are still extremely disappointing. The concept that was proposed is that her talents allow her to either focus on either fire, ice, or continuously switching between stances, and I can't help but wonder that it is not only a bad logic but also execution. Having a talent that allows you to boost your stance is not terrifying idea should you want focus on playing only one stance, but that doesn't mean that using only one stance should be the only way to use the talent. So what I figured is that making talents that boost her right clicks instead of left clicks is a better way to go about stance-specific talents, because you can build a stance switching build that will still work with them thanks to the reset cards Imani has, which can't happen if you simply boost your left click, as the other stance feels very weak in comparision, completely negating the point of switching in the first place. It's a win-win situation in my humble opinion. I've also tried to adress the issue of her "stance switching" Mana Rift talent. It's not used for stance switching, if at all. If anything, people simply use it with Fire Stance for those fat 2000 damage bursts since there is no encouragement to use it with Ice Stance. Anyway, here's what I suggest regarding Imani's talents: Splitting Ice
Pyromania
Note: "Acts as Weapon Shot" term is a modifier seen on many abilities such as Lian's Grace or Sha Lin's Planted. What it does is it allows the specific to be affected by certain Items from the Item Shop, that is, Cauterize, Wrecker, Life Rip and Bulldozer. Mana Rift
I find Mana Rift to be already a pretty good and formidable talent, my only problem with that is, it is less profitable for Ice Stance, because Ice Stance already gains so much Mana, and its instacast is less powerful. Which is why I suggest to increase Mana Rifts' benefits a little, for Ice Stance only, so that it has uses for this stance as well. BASE KIT ADJUSTMENTSIce Stance: Ice Bolts (LMB)
First change would allow Ice Imani to cornerpeek properly. Currently it feels very unintuitive and dreadful to use when half of your shots get stuck on the close wall. Not to mention that those projectiles are so far away from the middle of the screen, that Imani can actually miss her target at point blank range despite having her reticle on her target. With my suggestion that removes Splitting Ice as a talent, I figured Ice Stance needs extra something to become more viable and interesting. At first I suggested small damage increase, but then I figured: why not just add worse version of Splitting Ice to base kit instead? This would work really well with the slow effect the weapon has, and it makes sense to not lose Ice Bolts' combo potential with Frost Bomb. A quick disclaimer to third change is that, I am not talking about the size nerf she received at time she was overpowered. Some time after the Frost Bomb root duration card change, Imani received another undocumented change that decreased size of her LMB again. Currently they are as small if not smaller than what the visuals say. This change killed any leftovers from viability of her Ice Stance and thus needs a revert. Frost Bomb (RMB)
With removal/nerf of Splitting Ice in my talent suggestion, Frost Bomb could have possibilty of becoming a really weak ability. It already leaves much to desire, so a buff to this 20s CD long ability is advised. So what I suggest is to increase its durations slightly so that Imani can have the chance to land another Ice Bolts onto enemy. Fire Stance Pyre Ball (LMB)
Fire stance does not need much, as it already is close to being good. My biggest concern about is that, she has 2 abilities that put her into air, but she has midair inaccuracy. RNGing her LMB just doesn't make much sense, as it limits her combo potential. This buff would already make her super viable if most important Fire Stance glitches are fixed. Other Ultimate: Dragon's Call (E)
Elemental Shift (Q)
Affinity (Q card)
Please share your thoughts and feelings about what I suggested, but also your thoughts on Imani herself, her state and what she needs, and if anyone from Evil Mojo reads it, I hope you take most I mentioned into consideration, especially "Squishing The Bugs" part. Bug-free Imani is like a dream to me. [link] [comments] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lucky that he didn't actually see this art Posted: 24 Nov 2019 04:41 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 11:40 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
all paladins champions described using random clips i found Posted: 24 Nov 2019 09:28 AM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Posted: 24 Nov 2019 03:37 PM PST | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
i dont know how i found this, but i did. Posted: 23 Nov 2019 11:21 PM PST |
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