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    Paladins Inara - Champion of the Week (29th Dec 2019)

    Paladins Inara - Champion of the Week (29th Dec 2019)


    Inara - Champion of the Week (29th Dec 2019)

    Posted: 29 Dec 2019 11:20 AM PST

    I will protect this land with my very being.

    Welcome to /r/Paladins' Champion of the Week, a place to celebrate the Champions of the Realm. Share your fan-art, gameplay videos, and memes. Tell your funniest and most exciting stories! Talk about the best card loadouts and strategies, and tell us why you love the Champion of the Week! This week, we're celebrating

    Flair Inara

    The Stone Warden


    Affiliation: Flair Resistance

    Lore:

    One of the few remaining stagalla, Inara was reluctant to join the Resistance in their time of need, but she was oath-bound to do so. Originally created to help the ancient order of the Paladins repel the first goblin scourge, the stone people slumbered for generations before being summoned to battle once again. Inara was slow to act, but after witnessing the savage acts committed by the Magistrate, she threw herself once more into the battle, this time on behalf of the Resistance, heeding the call of Valera and her Paladins once again.


    Class: Flair Front Line

    Health: 4700

    Abilities:

    Name Skill Type Description Cooldown
    Stone Spear Direct Damage Fire a burst of 3 projectiles over 0.3s every 1.25s. Each projectile deals 225 damage. Has a maximum Ammo count of 5 and is fully effective up to 75 units. -
    Earthen Guard Buff Enter a defensive state. While in this state, reduce damage taken by your Deployables and you by 30% and increase Healing received by 40%. This effect lasts 5s. 10s
    Impasse Deployable / Shield Deploy a rocky wall that grows from the ground. This wall has 6000 Health, lasts for 5s, and can be refired to cancel. Has a range of 80 units. Affected by Bulldozer. 15s
    Warder's Field Deployable / Debuff / Area Damage Deploy a stone obelisk with 1500 Health that pulses every 1s, dealing 150 damage and reducing the Movement Speed of enemies within 20 units by 60%. Lasts 6s and can be refired to destroy the obelisk. Affected by Bulldozer. 12s
    Seismic Crash Crowd Control / Area Damage / CC Immunity Throw your spear, Piercing Shields and impacting the ground. This impact Stuns enemies for 2s and deals 500 damage in a 40-unit radius around its impact. Has a range of 300 units. -

    Talents and Cards:

    Name Ability Description Cooldown
    [Default] Mother's Grace Earthen Guard Reduce your damage taken by 20% and gain Immunity to Crowd Control while Earthen Guard is active. -
    [Level 2] Tremors Impasse Reduce the Cooldown of Impasse by 70%. -
    [Level 8] Treacherous Ground Warder's Field The radius of Warder's Field is increased by 50% and it Cripples enemies within it. -
    Geomancer Earthen Guard Reduce the Cooldown of Earthen Guard by {0.5/0.5}s. -
    Living Stone Earthen Guard Increase your Reload Speed by {12/12}% while Earthen Guard is active. -
    Shear Earthen Guard Generate {1/1} Ammo after activating Earthen Guard. -
    Stone Bulwark Earthen Guard Heal for {25/25} every 1s while Earthen Guard is active. -
    Cloudbreaker Impasse Increase the Health of Impasse by {500/500}. -
    Crag Impasse Heal for {150/150} after activating Impasse. 10s
    Plateau Impasse Increase the duration of Impasse by {0.5/0.5}s. -
    Summit Impasse Apply a Knockback of {300/300} to yourself after using Impasse underneath yourself. -
    Caretaker Warder's Field Heal for {20/20} every 1s while standing in Warder's Field. -
    Lodestone Warder's Field Generate {1/1} Ammo after activating Warder's Field. -
    Sacred Ground Warder's Field Reduce your damage taken by {5/5}% while standing in Warder's Field. -
    Standing Stones Warder's Field Reduce the Cooldown of Warder's Field by {1/1}s. -
    Insurmountable Armor Increase your maximum Ammo by {1/1}. -
    Rolling Stones Armor Reduce your active Cooldowns by {8/8}% after getting an Elimination. -
    Steadfast Armor Increase your maximum Health by {150/150}. -
    Whetstone Weapon Increase your Reload Speed by {5/5}%. -

    You can find an archive of every Champion of the Week here.

    Join us next week when we talk about Flair Io!

    submitted by /u/Thane_Mantis
    [link] [comments]

    Dew it !

    Posted: 29 Dec 2019 05:53 PM PST

    Just in case you've never seen the face of jenos. (photo not mine, credit to whoever took it)

    Posted: 29 Dec 2019 02:27 PM PST

    Found an old beauty, It reminded me of how much I miss Parts and Pieces System, ah, the good old days!

    Posted: 29 Dec 2019 07:54 PM PST

    Pops the occasional ult

    Posted: 29 Dec 2019 09:51 AM PST

    Perish

    Posted: 29 Dec 2019 05:42 AM PST

    Raum vs. Khan tho

    Posted: 29 Dec 2019 12:57 PM PST

    Ya hate to see it

    Posted: 29 Dec 2019 05:04 PM PST

    If you're going down you gotta go down memeing

    Posted: 29 Dec 2019 11:36 AM PST

    I don't know why I made this, but screw it

    Posted: 29 Dec 2019 11:04 PM PST

    shitpost

    Posted: 29 Dec 2019 09:51 AM PST

    Honestly i don't know if it is a Feature or a Bug

    Posted: 29 Dec 2019 03:29 PM PST

    Cursed/Memy Paladins Images #5 (I am speed) -|- flAsh will be still be made

    Posted: 29 Dec 2019 11:50 AM PST

    Festive Vik <3

    Posted: 29 Dec 2019 11:37 AM PST

    Makoa getting Double Ulted off the Map

    Posted: 29 Dec 2019 05:52 AM PST

    Hit The Air-shot of my Life

    Posted: 29 Dec 2019 01:51 PM PST

    Don't you just love hitbox delays?

    Posted: 29 Dec 2019 11:43 AM PST

    Hi, based on skadrin ash splash art, Talus ask to Maeve and Koga for help ska’drin to protect their lands (frog isle and jaguar falls) from an evil abyss demon who is chasing the Golden ruins deep inside jaguar falls, this ruins have the key to open the gate and enters the ska’drin reign.

    Posted: 29 Dec 2019 09:23 AM PST

    Just a reminder to everyone for when your match(es) is not going well and it is stressing you out.

    Posted: 29 Dec 2019 12:39 PM PST

    There will usually always be a losing side. That is the point of this game. Please don't leave a match or cuss out your teammates if we lose the first round or two because the match is not over. Keep trying until the end and if we lose well then so be it. Just remember one side always has to lose. Also if you quit trying in matches you will never get better just saying. I just wanted to put this out there because I've felt the stress of losing match after match before and I have felt like giving up before but I always tell myself to keep trying and you know what? I've had matches where I lost every single round but no one gave up and we won in the end. Those matches are amazing, I love them so much. Even in pub matches I can tell how hard my team was trying, pushing to win and I loved every moment of it.

    TLDR:

    Don't let the stress get to you

    Don't give up mid match

    One side will always lose.

    submitted by /u/bruedy4
    [link] [comments]

    autoaim_woman.exe

    Posted: 29 Dec 2019 01:45 PM PST

    Does Skye's healing grant ultimate charge?

    Posted: 29 Dec 2019 05:05 PM PST

    Haven't played her in a while but I vaguely remember that one of her talents enables your smoke grenade to heal yourself/allies. Does this give her ultimate charge?

    I don't see why it wouldn't but I could imagine some restriction because it's a lot of AOE healing from my memory.

    submitted by /u/Miserable-Basil
    [link] [comments]

    To the great staff at Evil Mojo Games

    Posted: 29 Dec 2019 06:14 AM PST

    Can we please get an avoid as teammate option. At this point it bears no explanation on why its needed. Because from what i've heard on the sub, and experienced first hand, the AFK and troll problem is only getting worse. With no strict punishment, people just feel like they can ruin others' fun

    submitted by /u/YoungKing_22
    [link] [comments]

    Causes of Wins and Losses

    Posted: 29 Dec 2019 10:32 AM PST

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