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    Paladins Bomb King - Champion of the Week (16th August 2020)

    Paladins Bomb King - Champion of the Week (16th August 2020)


    Bomb King - Champion of the Week (16th August 2020)

    Posted: 16 Aug 2020 10:00 AM PDT

    Don't worry, subjects. After a few good lashes, you'll all see it my way.

    Welcome to /r/Paladins' Champion of the Week, a place to celebrate the Champions of the Realm. Share your fan-art, gameplay videos, and memes. Tell your funniest and most exciting stories! Talk about the best card loadouts and strategies, and tell us why you love the Champion of the Week! This week, we're celebrating

    Flair Bomb King

    His Majesty


    Affiliation: Flair Neutral

    Lore:

    During a fortress siege long ago, a clever warlord decided that the best way to breach her enemy's defenses would be to create walking bombs. Her warlock accidentally brought one of the larger bombs to life, creating the Bomb King. After destroying the warlord's entire army by himself, Bomb King struck out on his own delusional quest to visit the lands under his rule, which happened to be all of them. The common folk knew better than to offend or even stand very close to him, as his regal demeanor can instantly change to furious, explosive rage at any moment.


    Class: Flair Damage

    Health: 2200

    Abilities:

    Name Skill Type Description Cooldown
    Sticky Bomb Area Damage / Deployable Throw a Sticky Bomb every 0.7s that will stick to surfaces and enemy Champions and can be Detonated. Has a maximum Ammo count of 6 and a range of 500 units. Bombs stuck to Champions detach themselves after 2s and Sticky Bombs auto-detonate when hitting Shields or targets Immune to Crowd Control. -
    Detonate Utility Blow up your Sticky Bombs, dealing up to 850 damage per explosion. Fully effective up to 1.5 units and will hit enemies up to 11 units away. -
    Grumpy Bomb Area Damage / Crowd Control Throw a Grumpy Bomb up to 200 units that, after hitting a surface, grows angrier and explodes after 3s. This explosion deals 800 damage and Stuns enemies for 2s. Fully effective up to 10 units and will hit enemies up to 45 units away from the explosion. 12s
    Poppy Bomb Crowd Control / Deployable / Utility Throw an unstable Poppy Bomb that sticks to any surface. Detonating this bomb deals 150 damage to enemies and applies a Knockback to yourself and enemies. Has a range of 70 units. The explosion is fully effective up to 20 units. 8s
    King Bomb Area Damage / Crowd Control / CC Immunity Embody your reign and become the King Bomb for 5s, able to roll around and explode with <CMD=GBA_Fire> or by refiring the ability. While rolling, you are Immune to Crowd Control. This explosion deals 2500 damage, Stuns enemies for 2s, and applies a Knockback to yourself. This ability ignores Shields, is fully effective up to 5 units, and will hit enemies up to 45 units away. Colliding with an enemy will detonate King Bomb. -

    Talents and Cards:

    Name Ability Description Cooldown
    [Default] Chain Reaction Detonate Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%. -
    [Level 2] Royal Subjects Weapon Increase the radius of Sticky Bombs' explosions by 20%. -
    [Level 8] Accelerant Grumpy Bomb Reduces the time it takes for Grumpy Bomb to explode by 40%. -
    Backdraft Detonate Reduce the Cooldown of Poppy Bomb by {0.1/0.1}s for each Sticky Bomb you Detonate. -
    King's Court Detonate Heal for {15/15} for each Sticky Bomb you Detonate. -
    Royal Decree Detonate Increase your Reload Speed by {6/6}% for 3s after using Detonate. -
    Shock and Awe Detonate Increase your Movement Speed by {10/10}% for 4s after getting a Killing Blow with Detonate. -
    Countdown Grumpy Bomb Reduce the Cooldown of Grumpy Bomb by {0.6/0.6}s. -
    Doomsday Grumpy Bomb Heal for {75/75} after using Grumpy Bomb. -
    Fallout Grumpy Bomb Increase Grumpy Bomb's Stun duration by {0.1/0.1}s. -
    Mad Bomber Grumpy Bomb Increase your Movement Speed by {7/7}% for 2s after using Grumpy Bomb. -
    Ablative Coating Poppy Bomb Heal for {100/100} for each enemy hit with Poppy Bomb. -
    Air Blast Poppy Bomb Increase your air control by {10/10}% until you land after launching yourself with Poppy Bomb. -
    Explosive Entrance Poppy Bomb Heal for {75/75} after using Poppy Bomb. -
    Jolt Poppy Bomb Increase the effect of Poppy Bomb's Knockback by {15/15}% and cause Poppy Bomb to explode on contact with any surface. -
    King's New Cloak Armor Increase your maximum Health by {50/50}. -
    Reinforced Casing Armor Increase your maximum Ammo by {1/1}. -
    Uncontrolled Armor Reduce your active Cooldowns by {10/10}% after getting a Killing Blow. -
    Bomb Shelter Weapon Reduce the damage you deal to yourself with Sticky Bombs by {20/20}%. -

    You can find an archive of every Champion of the Week here.

    Join us next week when we talk about Flair Buck!

    submitted by /u/Thane_Mantis
    [link] [comments]

    You can pet the fox in Paladins: Champions of The Realm

    Posted: 16 Aug 2020 03:11 PM PDT

    Based on a true story.

    Posted: 16 Aug 2020 06:15 AM PDT

    Just when I thought I was safe

    Posted: 16 Aug 2020 07:09 PM PDT

    A spinoff of an old but good meme, created lovingly by me!

    Posted: 16 Aug 2020 12:00 PM PDT

    the big update is coming.. any day now...

    Posted: 16 Aug 2020 02:18 PM PDT

    I have art block so i decided to do a little grayscale sketchy painting of the great Evie

    Posted: 16 Aug 2020 05:07 PM PDT

    Since they actually introduced menu for colors how about to reintroduce recolors?

    Posted: 16 Aug 2020 05:37 AM PDT

    MEME: Infernal Seris says dirty things

    Posted: 16 Aug 2020 08:59 AM PDT

    Vivian and her Friends

    Posted: 16 Aug 2020 01:37 AM PDT

    Sableye Ruckus cuz yes

    Posted: 16 Aug 2020 12:55 PM PDT

    Man, I need a music pack

    Posted: 16 Aug 2020 05:31 AM PDT

    I made them Magical skins because they deserve it

    Posted: 16 Aug 2020 10:42 AM PDT

    Hmmmm yes, I fall

    Posted: 16 Aug 2020 03:47 PM PDT

    Khan is confirmed to be a next champ to ascend.

    Posted: 16 Aug 2020 01:47 PM PDT

    Petition Derpogoz: Sign the petition so we can make him become a Spray. #43 (Petition Link in comments) How could you say no to that poor sad face?

    Posted: 16 Aug 2020 01:05 PM PDT

    Jojo posing Io

    Posted: 16 Aug 2020 11:18 AM PDT

    Redrew Lian digitally using gradient shading

    Posted: 16 Aug 2020 09:58 AM PDT

    Joke.

    Posted: 16 Aug 2020 10:09 PM PDT

    Cardio viktor became a meme

    Posted: 16 Aug 2020 08:28 AM PDT

    Anyone with me and my homies

    Posted: 16 Aug 2020 10:11 AM PDT

    I have been editing the wiki recently

    Posted: 16 Aug 2020 11:44 AM PDT

    Updating outdated descriptions on abilities and uploading/editing in Zhin, Viktor, Skye, Drogoz and Ruckus' new Ultimate voice lines

    You can check the skin voice lines pages to see for yourselves, took me a lot of time because new voice lines came from unused ones or already used ones but cut, having to either check the voice lines article for a match comparing it to the youtube video compiling them and downloading and cutting if the ult voice line was a shorter version of an unused voiceline, not counting the time it took me to learn how to add audio files to articles.

    There is something that bothers me tho, and that is that some ults lack an SFX file in the wiki. Skye Time bomb has a different SFX for every skin (I think, not sure) but so far only the Street Style one has them in the wiki. Same with Viktor's barrage explosions. If you know how to get those SFX I would appreciate if you added them to the wiki

    Also, if you see any outdated description in any article either tell me so I can correct it or do it yourself with an account, as long as you know what you are doing

    submitted by /u/LioConvoy069
    [link] [comments]

    An Io Skin Concept - Eclipse Io

    Posted: 16 Aug 2020 10:16 AM PDT

    I'm not really much of an artist. Got bored last night and began rendering some colours onto Io and her weapon and this was the result. Took 8 hours in total.

    https://preview.redd.it/8mg7pqy0eeh51.png?width=1050&format=png&auto=webp&s=ece040d7215a048be1b156450a78e337bec577b5

    https://preview.redd.it/gp2q3ty0eeh51.png?width=1650&format=png&auto=webp&s=fde3149010d7a8f8f0cf902ced14670799deb4f2

    submitted by /u/DyaSuki
    [link] [comments]

    Thoughts on how Skye can be better

    Posted: 16 Aug 2020 09:22 PM PDT

    Skye is very lacking compared to the other flanks. Once people have illuminate 3, you cannot flank at all and is basically forced to just sit in the back and shoot the tank or heal. There are 2 things I think should be added just to make her feel better

    -an indicator that tells you when you are revealed, and who can see you. This would be incredibly useful, because sometimes I don't know wether someone can actually see me. Maybe a marker can appear over the head of the enemy who can see you or something like that.

    -Better sustain on her stealth. Right now she has no escape mechanic. Maybe if she had damage reduction while using stealth (in the base kit, I wouldn't like that as a card because it would be in every kit, limiting how creative you can get with your decks which is something I'm against) and if they added back the card that healed her for activating it, I think would help solve this issue a bit.

    This would pair well with her stealth speed card, allowing her to actually escape combat. Because right now, stealth is only good for walking around the very edge of the map. I played her on Primal Court today, and there was literally no spot on the map where I couldn't be seen. So, she needs some sort of sustain while invisible so her F actually does something.

    submitted by /u/Agreeable_Objective
    [link] [comments]

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