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    Thursday, December 26, 2019

    Paladins A Tigron's Tale Patch Notes and Megathread

    Paladins A Tigron's Tale Patch Notes and Megathread


    A Tigron's Tale Patch Notes and Megathread

    Posted: 04 Dec 2019 08:33 AM PST

    A Tigron's Tale


    Patch NotesLivestreamForum Post • [Overview]()

    A Tigron's Tale - PTS Update #1PTS Update #2PTS Update #3PTS Update #4


    Flair New Champion: Tiberius, The Weapon's Master

    Flair Damage
    Health: 2200
    Abilities

    Name Skill Type Description Cooldown
    [Weapon] Bladed Chakrams Direct Damage Tiberius slings Bladed Chakrams from his hand every 0.7s, dealing 650 damage each, and bouncing off floors and wells up to two times. Chakrams stop on players and shields -
    [Alt-Fire] Heavy Blade Area Damage Throw your Heavy Blade in a straight line, Piercing through Shields and enemies. Deals 800 damage and reduces the Movement Speed of enemies hit by 50% for 2s. Heavy Blade lodges itself into any environment it collides with. Tiberius may reactivate the ability to recall the blade back to him once it is lodged in the environment. 12s
    [Alt-Fire] Recall - Recall your Heavy Blade back to your hand, passing through all players and collision, dealing 500 damage to any players hit. -
    [Ability 1] Crouching Tigron Area Damage Tiberius crouches back, then launches himself forward through the air. 14s
    [Ability 2] Combat Trance - Channel your energy, gaining increased attack speed (refire to 0.5s) and +30% movement speed for 4s. 15s
    [Ultimate] Blade Dance - Flourish your Heavy Blade and access to use Striking Tigron and Whirling Blades up to 5 times for 15s. All other abilities are disabled during Blade Dance. Can be cancelled after 1s -
    [Ultimate – Primary Fire] Striking Tigron - Instantly dash forward, passing through all enemies and dealing 750 damage. Can be fired in any direction. -
    [Ultimate – Alt-Fire] Whirling Blades - Launch upward into the air, whirling your blade around you and block all incoming damage. Upon landing, deal 1,000 to all enemies in an area around you. -

    Cards

    Name Ability Description Cooldown
    [Default] Predatory Instincts Weapon Your Chakrams bounce 2 more times. -
    [Level 2] Tigron's Fury Heavy Blade Your Heavy Blade can be reactivated to explode for 800 damage in a 25-unit area. -
    [Level 8] Vicious Assault Crouching Tigron Crouching Tigron now deals 700 damage upon landing. -
    The Champion Heavy Blade Reduce the Cooldown of Crouching Tigron by {0.4/0.4}s for each enemy hit by Heavy Blade. -
    Imbued with Purpose Heavy Blade Reduce the cooldown of Heavy Blade by {0.6/0.6}s -
    Making the Cut Heavy Blade Reduce the Cooldown of Heavy Blade by {0.8/0.8}s for each enemy hit on its return. -
    Instrument of Fate Heavy Blade Reduce the Cooldown of Combat Trance by {0.4/0.4}s for each enemy hit by Heavy Blade. -
    Honed Sense Combat Trance Generated {0.8/0.8}% Ultimate charge every 1s while Comat Trance is active. -
    Primal Haste Combat Trance Combat Trance grants a {40/40} shield for 4s. -
    Test of Strength Combat Trance Heal for {50/50} every 1s while Combat Trance is active -
    Crowd-Pleaser Combat Trance Activating Combat Trance grants {1/1} ammo. -
    Pouncing Tigron Crouching Tigron Increase the distance traveled of Crouching Tigron by {8/8}% -
    Rising Stardom Crouching Tigron Gain a {75/75} health shield when you activate Crouching Tigron -
    Alley-Cat Crouching Tigron Reduce the Cooldown of Crouching Tigron by {0.6/0.6}s. -
    World-Traveler Crouching Tigron Reset the Cooldown of Crouching Tigron after falling to or below {15/15}% Health. -
    Beast-Slayer Armor Gain a {50/50}-Health Shield for 3s after falling to or below 50% -
    Charisma Armor Increased your maximum Health by {50/50} -
    Flying Chakrams Weapon Increased your maximum Ammo by {1/1}. -
    Bragging Rights Weapon Heal for {25/25} for each Chakram hit. -

    Cosmetics

    Flair Tiberius

    Flair Barik


    Community Battle Pass

    Champions – together, we are strong! We're launching the new Community Battle Pass, with major format changes and the long-awaited Fernando Announcer pack.

    Each skin in this Battle Pass was concepted and voted upon by you, the community, from our Community Skin Contest over 8 months ago. Take a look inside how the team brought @arty_SNAPS, @ilustra_dart, and @Alexis_Pflaum concepts to life HERE.

    The Wild West Battle Pass will become unpurchasable with the release of Patch 1 – A Tigron's Tale. The Community Battle Pass will be available for purchase with the release of A Tigron's Tale, and is scheduled to end in March.

    Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Community Battle Pass experience as soon as the patch is live. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards.

    The Community Battle Pass costs 600 Crystals, and rewards you just for playing. You can now unlock up to 450 Crystals through the Battle Pass Free Track, and an additional 150 through the Premium Track, making the Battle Pass FREE once completed. Level up with newly-reworked challenges, daily quests, and unlock up to 8 Epic Champion skins!

    Dive in to this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the Ska'drin Ash, Wukong Talus, and Soul Briar Grover right away! The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!

    Battle Pass Format Changes

    Battle Pass Track

    • Battle Pass Plus has been removed.
    • Reduced total Battle Pass levels 100 ➡️ 80.
    • The Free and Premium Tracks now both extend to level 80.
    • Each Battle Pass level now takes the same amount of experience to complete.

      • Total experience remains the same.
    • Added 450 Crystals into the Free Track.

      • Daily Login has been removed.

    Challenges

    • All 50 challenges now unlock immediately upon login, for all players.
    • Each individual challenge now awards 150,000 Battle Pass Experience, instead of being bundled into Tiers.
    • Title rewards are now granted at 25 and 50 total challenge completions
      • 25/50 Challenges Completed: Limited title, Local Hero
      • 50/50 Challenges Completed: Limited title(s) – Mr. Realmwide / Ms. Realmwide

    Daily Quests

    • Easy daily quests now always award 50,000 Battle Pass Experience, regardless of current Tier.
    • Hard daily quests now always award 100,000 Battle Pass Experience, regardless of current Tier.

    Battle Pass Skins (Exclusive to Battle Pass Purchasers):

    Flair Ska'Drin Ash

    • Instant unlock upon purchase

    Flair Wukong Talus

    • Available at level 10

    Flair Soul Briar Grover

    • Available at level 30

    Flair Dark Monarch

    • Available at level 40

    Flair Scorned

    • Available at level 50

    Flair Monkey King Talus

    • Available at level 60

    Flair Seeping Corruption Grover

    • Available at level 70

    Flair Death Goddess Lian

    • Available at level 80

    Other Battle Pass Exclusive Unlocks


    General

    • Free Champions
      • Seris has been added to the list of Free Champions.
    • Give all players emote/spray wheel slots by default
      • Spray Slots 2, 3, and 4 are now unlocked by default and no longer need to be purchased
      • Emote Slots 2, 3, and 4 are now unlocked by default and no longer need to be purchased
    • Voice Packs
      • Voice Packs are now unlocked by default and no longer need to be purchased
    • End of Match Lobby Updates
      • Players will land on the Most Valuable Players screen when a match finishes.
    • Daily Login
      • The Daily Login system has been removed.
      • Players will now earn the 450 Crystals they would be able to receive for 60 straight daily logins throughout the Battle Pass Free Track. An additional 150 crystals can be earned through the Premium Track, meaning players that complete the entire Premium Battle Pass will earn enough currency to purchase the next one.
    • Developer Credits
      • You can now see the current and past members of the Paladins team in the escape menu!
    • Mount Leans

    Gameplay & System Updates

    Third-Person

    • Removed the ability to toggle Third-Person on.

    VGS 2.0

    • Paladins is revamping its Voice Guided System (VGS) to a new structure that aims to allow the player quick access to important information while keeping the ability to communicate robustly with their teammates in a variety of situations
    • Keybinds have changed
    • Joke, Taunt, and Laugh have moved to the Cosmetic wheel
      • Cosmetic wheel is now toggle by default
    • There are now three new VGS options
      • Default view: a radial-text hybrid that displays the VGS system in a visual wheel with each option's keybind visible
      • Radial view: a radial menu that can be navigated with your mouse or your gamepad movement to select the option you desire
      • Text view: a view similar to the current implementation of VGS but retaining the updated keybinds in line with the other two views

    Siege Cart Update

    • You will now see an in-world indicator of the cart's area of influence, making it easier to determine whether or not you are able to push or defend the objective.

    Map Distribution

    • Increased the appearance rate of Timber Mill
    • Increased the appearance rate of Ice Mines
    • Decreased the appearance rate of Fish Market

    New Player Experience Updates

    Account Level Quest

    • Players who reach level 5 will receive a new account-level quest to build a loadout. Completing this quest will award 50 crystals.
    • Players who already have an account at or above level 5 will automatically receive this quest upon login.

    New Default Loadouts

    • All Champions now have 3 default loadouts tailored to different playstyles
    • Players can now change their default loadouts, treating them as if they are normal loadout slots.
      • Deleting default loadouts that have been modified will reset them to their default state.
    • Made the purchase items in-game notification more apparent.

    Deserter

    We have made slight modifications to make the deserter penalty more forgiving in some circumstances


    Season Pass – Extended through 2020

    The Season Pass has now been extended through 2020! Owners of the Season Pass will now get incredible content for every new Champion as they are released in 2020:

    • Season Pass Limited Rare Skin
    • All Talents Instantly Unlocked
    • Additional Uncommon Skin
    • Emote
    • MVP Pose

    New purchasers will be able to unlock that same content for all the Champions that were released in 2019:

    • Imani
    • Atlas
    • Io
    • Raum

    You'll instantly score three cosmetics only available in the Season Pass: The Limited Legionnaire Viktor skin, Legionnaire Warhorse Mount, and an Avatar, along with the Limited skins that were released with each champion from 2019.

    Plus, you'll get 1500 Crystals to unlock the newest Battle Pass, a favorite Skin, or 3D Spray!

    Content only obtainable from the Season Pass


    Customizations

    We are now introducing account accessories for direct purchase. Items from previous Events and Battle Passes will not be included, unless they have been released for at least 1 year.

    To purchase these items, simply select Profile on the Home Page, then select the accessory type you would like to purchase.

    Music Packs

    • 400 Crystals
      • Rise of Furia

    Avatars

    • 200 Crystals (Animated Avatars)
      • Shadowblade
      • Nom Nom
    • 100 Crystals (Static Avatars)
      • Flametongue
      • Oni Mask
      • The Lost Hand
      • Synth

    Sprays

    • 300 Crystals (3D Sprays)
      • Crystalize
      • Light Show
    • 200 Crystals (Animated Sprays)
      • Slayer
      • Gear Up
      • Death Stare
    • 50 Crystals (Static Sprays)
      • Blue Assassin Spray
      • Red Assassin Spray
      • Death Stamps
    • 200 Crystals
      • Tombstone
      • Ruby Stinger

    Announcer Packs

    • 10,000 Gold
      • Feyrazzle
      • Golden Skins

    Chests

    Mythological Treasures

    Available January 22nd

    Price

    • 400 Crystals

    Contents:

    • Skins
      • Steel Forged Androxus
      • Goddess Lian
      • Divine Seris
      • Buckules Buck
      • Exarch Jenos
    • Mount
      • Sacred Wolf

    Outlaw's Spoils

    Available February 19th

    Price

    • 300 Crystals

    Contents:

    • Skins
      • Outlaw Sha Lin
      • Triggerman Buck
      • Infiltrator Strix
      • Star Silver Kinessa
      • Night Bane Cassie
      • Kunoichi Skye
      • Xeno-Buster Ash
      • Omega Koga

    Battle Pass 2018 Collection

    Available February 5th

    Price

    • 400 Crystals

    Contents:

    • Skins
      • Exarch Jenos
      • Robo Force Ruckus
      • Remix Pepper
      • Remix Strix
      • Remix Seris
      • Dragoncaller Cassie
      • Neon Demon Grohk
      • Shadow Lord MalDamba
      • Akuma Makoa

    Season 3 – A Shattered Realm

    Season 3 Ranked Rewards

    • Play 100 Games

      • Limited Title
    • Play 200 Ranked matches

    • Reach Gold 5 or higher

      • Season 3 Loading Frame, awarded at the end of Season 3
    • Players that reach Grandmaster during Season 3 will instantly receive the limited title – Season 3 Grandmaster.

    Split 1 – Rage against the Abyss - Rewards

    Format Changes

    • All players have been soft-reset for Season 3.
    • Each ranked split is now across 2 patches, or around 4 months.

    Ranked Map Rotation

    • Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Season 3, Ice Mines and Timber Mill will be rotating into the active map pool, while Fish Market and Warders Gate will be rotating out.

    Active Maps

    • Bazaar
    • Ascension Peak
    • Jaguar Falls
    • Brightmarsh
    • Serpent Beach
    • Splitstone Quarry
    • Frog Isle
    • +Ice Mines
    • +Timber Mill

    Reserved Maps

    • Frozen Guard
    • Shattered Desert
    • -Fish Market
    • -Warder's Gate

    All maps now have an equal chance to be played.

    Season 2 Loading Frames

    Players who reached at least Gold during Season 2 will receive a Loading Frame based on their highest rank achieved:


    Balance

    Item Store

    • Starting Credits
      • Increased starting credits 400 ➡️ 450

    Items

    • Illuminate
      • Reduced Stealth range increase [20/40/60] ➡️ [15/30/45] units
    • Resilience
      • Reduced Crowd Control reduction [30/60/90] ➡️ [20/40/60]%
      • Reduced price [250/500/750] ➡️ [200/400/600] credits
    • Master Riding
      • Reduced Price [300/600/900] ➡️ [200/400/600] credits
    • Morale Boost
      • Reduced Ultimate charge Increase [15/30/45]% ➡️ [10/20/30]%
      • Reduced price [300/600/900] ➡️ [250/500/750] credits
    • Nimble
      • Reduced Movement Speed bonus [10/20/30]% ➡️ [7/14/21]%
      • Reduced price [300/600/900] ➡️ [150/300/450] credits
    • Chronos
      • Reduced price [400/800/1200] ➡️ [300/600/900] credits
    • Bulldozer
      • Reduced damage increase [50/100/150]% ➡️ [20/40/60]%
    • Wrecker
      • Reduced Shield damage increase [75/150/225]% ➡️ [20/40/60]%
      • Reduced price [300/600/900] ➡️ [250/500/750] credits
    • Cauterize
      • Reduced Healing reduction [30/60/90]% ➡️ [25/50/75]%
      • Reduced price [300/600/900] ➡️ [250/500/750] credits
      • Increased duration to 2s
    • Rejuvenate
      • Reduced Healing increase [10/20/30]% ➡️ [5/10/15]%
      • Reduced price [200/400/600] ➡️ [150/300/450] credits
    • Veteran
      • Increased Healing [4/8/12]% ➡️ [5/10/15]%
      • Reduced price [200/400/600] ➡️ [150/300/450] credits

    The entire balance section for individual champions is too long to enlist here - please see here for the entire list of balance changes.


    The Hunt

    Flair Evie

    • Fixed an issue where the functionality of Wormhole could break in specific circumstances.

    Flair Furia

    • Fixed an issue where the rarity and exclusivity of Coldsnap Pyreblade where incorrect.

    Flair Io

    • Fixed an issue with the description of the Spirit Arrows card.

    Flair Moji

    • Fixed an issue where Moji would not display the animation of eating her Ultimate Cookie in 1P.

    Flair Raum

    • Fixed an issue where Raum's title is cut off in the Champions menu when the Player's language is set to German.

    Flair Skye

    • Fixed an issue where the visual ring displaying the boundaries of Smoke Screen would not display if Skye was using the Twilight skin.

    Flair Strix

    • Fixed an issue where Strix's Flashbang Blind would last longer than the ability description stated it should.

    Gameplay

    • Fixed an issue where Players could shoot outside of the starting area in Dragon Arena.
    • Fixed an issue where 3D sprays would intermittently spawn in random locations.
    • Fixed an issue where hitscan weapons and abilities could be blocked by certain walls if the Player's back was to those walls.
    • Fixed an issue where some skins, such as Siren Ying, would display their 1P weapons and/or arms during the Victory/Defeat screen and the Top Play screens.
    • Fixed an issue where momentum gained from dashes would not be conserved properly if the dash was initiated in midair.
      • This issue affected the following Champions: Cassie, Khan, Koga, Fernando, Makoa, Mal'Damba, Ruckus, Talus, Zhin.
    • Fixed an issue where Players would be able to mount up upon respawn in Team Deathmatch and King of the Hill matches.
    • Fixed an issue where Players could still change their Loadouts on the "Confirm your Loadout" screen when selecting Loadouts at the beginning of a match.

    General

    • Fixed an issue where Cyrillic letters would display spaces between them on non-Russian clients.
    • Fixed an issue where the View Abilities button was partially hidden behind the footer bar in Match Lobby.
    • Fixed an issue where navigating to the Chests tab in the Store by clicking on a Champion skin that is in a certain Chest would highlight the incorrect Chest for purchase.
    • Fixed an issue where the Notification UI button displays in the incorrect location when using a 16:10 Aspect Ratio.
    • Fixed an issue where some Quests would not display the Battle Pass Experience reward for completing them under the Reward section of the Quest.

    Under Investigation

    • Occasional delay in Match Lobby in Ranked and Custom lobbies.
    • Various occasional issues with Imani's Weapon Shots and abilities.
    • Seris' Ultimate, Convergence, can pull Players through the ground rarely on Frog Isle.

    Public Test Server

    Information on how to access the Public Test Server can be found here.

    submitted by /u/DevilXD
    [link] [comments]

    gotta love these top play screens

    Posted: 26 Dec 2019 10:22 AM PST

    Ying chugging some beers by Tiredlizz

    Posted: 26 Dec 2019 08:40 PM PST

    christmas ying avatar for myself, because i forgot to do this earlier

    Posted: 26 Dec 2019 05:38 PM PST

    Chibi high school girl Luna

    Posted: 26 Dec 2019 07:18 AM PST

    My Merrymaker Maeve *3* Happy New Year, Guys!

    Posted: 26 Dec 2019 02:29 PM PST

    Victory

    Posted: 26 Dec 2019 01:08 AM PST

    Solar Blessing Has It's Uses

    Posted: 26 Dec 2019 07:57 PM PST

    Evie players be like:

    Posted: 25 Dec 2019 11:09 PM PST

    I made a Dutchman Makoa Custom Character Model for Mario Kart 8 Deluxe! Hope you like it!

    Posted: 26 Dec 2019 05:12 AM PST

    Meme for men of culture

    Posted: 26 Dec 2019 05:36 AM PST

    Bruh ����

    Posted: 26 Dec 2019 10:56 PM PST

    Ok so I found this game on steam...

    Posted: 26 Dec 2019 02:49 PM PST

    Holy fuck this game is so good how come no one told me about this... Anyone got any beginner tips?

    submitted by /u/Jam___es
    [link] [comments]

    Theres no payload.

    Posted: 26 Dec 2019 10:44 AM PST

    happy birthday to me

    Posted: 26 Dec 2019 11:25 PM PST

    What happens when buying a pack when already owning the skin?

    Posted: 26 Dec 2019 09:41 PM PST

    Say for example the Cottontail Pack for $8 USD, I Own the skin but still able to purchase it. What would happen if I were to do that? Would I just get the 100 crystals or is there some sort of bonus?

    submitted by /u/ScreechingInRussian
    [link] [comments]

    I guess this is why 5 people on point is never a good idea

    Posted: 26 Dec 2019 06:15 PM PST

    DELAY is a normal thing FOR HIREZ

    Posted: 26 Dec 2019 06:40 AM PST

    There's no reason for me anymore to play ranked

    Posted: 26 Dec 2019 10:52 AM PST

    This post is a review of my past few weeks playing ranked.

    With the end of season 2 coming up, i decided to hop on ranked and get some matches in. I got into diamond this summer and had no ambition to get a better frame. After that summer grind i took some time off this game to play apex. Upon my return this split, i got placed in gold 4. Understandable if you are away for so long. Anyway, i wanted to see if i could get back to diamond this split.

    I played my way up the ladder with reasonable tp gain/loss (+11/-9). I got out of gold with pretty good stats and good W/L ratio. This is where the first weird thing happened. I did not skip any ranks in gold, but upon my promotion from gold to plat, i got directly into plat 2.

    In plat 2 i continued my streak and was promoted to plat 1 with a W/L of 40/20. I was confident that if icontinued on this path, i would get diamond soon. But boy, was i wrong...

    See in plat 2 the tp gains and losses were the same (+10/-10), but that wasn't a problem by then since i won twice as much as i lost. This turned drastically around when i got into plat 1. The gains started to give me a measly 7 tp, while losses would deduct the full 14 tp. The matches started to become more unbalanced on top of that.

    Needless to say that i dropped back to plat 2 after some matches. The crazy thing is that the tp gains/losses were even again, and that the matchups were in my favour again, which led me to promote to plat 1 with ease.

    As of today, i've done this back and forth three times now. After the third time, i realized that this is the place EM wants me in. Promoting to diamond would only be possible if my W/L would be higher than 67%, more than double the wins compared to losses. Needless to say that that is impossible if the matchups get placed against you the moment you get in a new rank.

    I understand that there is no more point in playing ranked for me. Even if i grind my ass off, i lose so much with every loss while i gain so little with every win. Grinding is no longer an option and i'm totally subjected to the will of the EM ELO calculator. Ranked isn't about showing how good you are, it's about how good the ELO calculator thinks you are, and then just forces you into that rank.

    I've decided to stop playing ranked as of now, if the game wants me in this rank, so be it. I'll just play casuals and have fun again, because grinding for a rank is worthless as of now.

    flies away as inara with the lvl5 knockup card

    submitted by /u/swagwithbeans
    [link] [comments]

    I am mastery 70 with torvald and his golden gun is locked still I need help

    Posted: 26 Dec 2019 09:31 PM PST

    2 really good match results as flank Pip. It's gonna (probably) suck when season 3 comes around and shits on Catalyst.

    Posted: 26 Dec 2019 11:40 PM PST

    When you play terminus way too much (ruined by atlas :,D)

    Posted: 26 Dec 2019 03:06 AM PST

    Anyone ever get this error? Can't get around it 0/0 modes selected

    Posted: 26 Dec 2019 07:17 PM PST

    I had never met a cool person on paladins.

    Posted: 26 Dec 2019 10:45 PM PST

    I had never met a truly cool person on paladins until I saw the sha lin that shot at me, sprayed, missed the shot and then just shot again and sprayed again.

    submitted by /u/SrKumaMX
    [link] [comments]

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