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    Tuesday, August 11, 2020

    Paladins Why no magic girl outfit for Raum? :(

    Paladins Why no magic girl outfit for Raum? :(


    Why no magic girl outfit for Raum? :(

    Posted: 10 Aug 2020 12:26 PM PDT

    Why no wings?

    Posted: 10 Aug 2020 10:09 AM PDT

    Yet I’m still afraid of him

    Posted: 10 Aug 2020 11:25 AM PDT

    Inara In Hard Rock Cafe Shirt and Hotpants

    Posted: 10 Aug 2020 07:08 PM PDT

    More love for Furia!

    Posted: 10 Aug 2020 12:59 PM PDT

    bruh

    Posted: 10 Aug 2020 03:03 AM PDT

    tried out flipnote on the 3ds with a doodle of furia

    Posted: 10 Aug 2020 03:46 PM PDT

    That's some nice dedication.

    Posted: 10 Aug 2020 12:25 PM PDT

    POV You just got killed in a time bomb and Skye emotes

    Posted: 10 Aug 2020 08:20 PM PDT

    Change my mind

    Posted: 10 Aug 2020 06:36 AM PDT

    Paladins makes you feel like a good hitscan player

    Posted: 10 Aug 2020 03:42 AM PDT

    Good luck playing as a support against a main maeve

    Posted: 10 Aug 2020 03:12 PM PDT

    Cant /DND Your way outta this one

    Posted: 10 Aug 2020 02:02 PM PDT

    Furia after a buff

    Posted: 10 Aug 2020 10:16 PM PDT

    Digital Ying Fanart

    Posted: 10 Aug 2020 11:47 AM PDT

    i was just trying to protect Io lol

    Posted: 10 Aug 2020 05:31 AM PDT

    drew jenos for the first time

    Posted: 10 Aug 2020 03:39 PM PDT

    My disappointment is immeasurable and my day is ruined

    Posted: 10 Aug 2020 10:57 PM PDT

    LET'S GO

    Posted: 10 Aug 2020 11:24 AM PDT

    Totally intentional

    Posted: 10 Aug 2020 10:39 AM PDT

    High ELO Skye Build (3 Roles in 1)

    Posted: 10 Aug 2020 05:29 PM PDT

    I am going to break down why I think she is extremely useful, versatile and underated even at higher levels.

    The way to play skye against high skill champions is as a Damage/Healer hybrid with the occasional Flanking plays.

    Similarities: Closer range invisible tyra with better heals then a totemic ward Grokh.

    Playstyle: In this build you should be stationed behind the frontlines near the main healer. You should throw out heals onto the frontline mainly and anyone who needs it. Then damage the enemies frontlines and try to protect the main healer from flanks. If the tanks are high on health attempt to flank low health targets who do not have illuminate.

    Talents: Smoke and Dagger

    Benefits from Smoke Screen cards in your loadout now also benefit allies who enter Smoke Screen. Additionally, allies are Healed for 150 every 1s while in your Smoke Screen.

    ____________________________________________________________________________________________________________

    Cards:

    Healing Vapors 5 - Heal for 625 over 2s while in smoke screen

    This allows for an even greater h/s for you and your allies

    Quick Smoker 5 - Reduce the cooldown of smoke screen by 3s

    Allows for better uptime of heals and more invisibility

    Cofound 3 - Reduce the cooldown of smoke screen by 1.5s for each enemy hit by poison bolts.

    *Same as previous

    Disipate 1 - Increase your movement speed by 8% for 2s after entering smoke screen

    Gives you and your allies a little speed boost in addition to the heals

    Emergency Exit 1 - Automatically enter stealth after dropping below 30%. This can happen every 25s

    A very valuable card. One of the few automatic evasion abilities in the game.

    ____________________________________________________________________________________________________________

    Abilities

    Wrist Arrow : A fast-firing wrist-mounted crossbow for close-range engagements that deals 130 damage every 0.1s.

    Damage: One of the best DPS weapons in the game she can do 1300 damage per second. She can help out on the backline attacking the tanks and other teams damages. The wrist arrow is also hitscan which rewards additional damage for headshots.

    Heal: This weapon easily has her as the best DPS support which allows her to outdamage most flanks and protect her and the main support from attacks. Staying alive is extremely important as a support and her weapon allows her to easily compete with other champions unlike most supports.

    Flank: Her damage has very good burst and due to it being hitscan you have lots of headshot potential multiplied by the fact that you are invisible and can setup and aim behind them. Allowing you to burst them down before they can even react.

    Poison Bolts : Fire 3 bolts that deal 10% of the target's health as damage over 4s.

    Damage: Similar to Tyra's fire this ability allows you to take large portions of tanks health with minimal exposure. Great for helping melt down tanks and punishing those with a higher health pool.

    Heal: Allows for better damage output keeping pressure off of you and your main healer.

    Flank: This ability has some hidden advantages in flanking that most people o not realize. The first is due to the longer damage time of 4s rather than debilitates 2s it grants you 4s of tracking your target. You can see them through walls due the continous damage being applied. The second advantage is an execute on fleeing targets below 10%. Similar to Street Justice Maeve the ability will allow you to finish off a low health opponent without use of excess amo or time.

    Hidden: Blend with the shadows and become stealthed.

    Damage:Allows for a invisible retreat or escape.

    *Many note that Skye has no movement ability and is then far more useless. An invisibility ability is precious and an attacker has no idea where you went or where you will go. It is better than Tyra who has no way to conceal or move herself. Additionally skye's base speed is very high. The card Ninja can also turn this into a movement ability by adding up to 25% movement speed with hidden.

    Heal: This allows her to hide from flankers if she is low and does not want to hide while simultaneously still throwing out heals. For example Seris becomes ethereal but can no longer heal her team at all, this ability allows for a getaway or break from damage while still maintaning significant heals.

    Flank: This is an incredible flanking ability before illuminate is purchased and allows you to sneak up on a unsuspecting target and burst them down.

    Smoke Screen: Throw a smoke screen down that grants stealth to you.

    This ability due to the card and talent loadout becomes capable of immense heals.

    With chronos 3 + the loadout there is only a .5s downtime of not having a smoke screen on the ground. This doesnt even effect the healing due to the fact that healing comes every 1s. This enables a 100% uptime.

    Damage: This allows you to not only heal your allies but also yourself. Allowing great self sustain in battle. In addition the movement speed and constant invisibility makes for a great escape or retreat.

    Heal:

    An amazing healing ability which can provide a steady and strong flow of heals.

    The heal comes from 150h/s + 625/2s which is a total of 462.5h/s per person. With a maximum of 2313.5 h/s if every ally including yourself is standing in it.

    It also has the advantage of an instant cast time unlike Grokh's Totem's and it is completely invincible unlike Grokh's totem. The ability to create a healing space that no one can destroy is extremely valuable especially at higher levels where they can be easily focused.

    Another advantage of this ability is it is passive and allows her to simultaneously heal and damage. For example Seris/IO can only heal or damage. Never both at once. Smoke Screen allows skye to heal without sacrificing her damage output at all.

    Flank: This is an amazing flanking talent both because of the invisibility and heal. The invisibility allows for longer flank routes, staying in the back line invisible and getting around easier. The heal allows for amazing self-sustain in places the main healer cannot normally reach you, ability to remain in the backline similar to buck and also outduel many opponents due to the additional heals to the suprise attacks.

    Time Bomb : Throw a massive bomb that destroy shields and deals 3000 damage to enemies caught in its blast.

    The time bomb is an amazing ultimate with its ability to absolutely and completely turn the tide of a game. It can destroy all shields rendering ults like Barik's useless and its immense damage is enough to oneshot every non frontline. Its range is also very far and it is very hard to escape the blast radius. It can earn you victory in a close push battle forcing the enemies to choose between death or defeat. It is also very good against grouped up opponents and will force them to be spread out and easily picked off one by one.

    ____________________________________________________________________________________________________________

    Additional Notes:

    Despite having a very low- health pool skye is great for acting when the frontline dies. In normal pushes she can stop the payload due to her invisibility stalling until the front line respawns or in maps like the bazzaar capturing or contesting the payload.

    She is best played with another Hybrid support and double tanks. As a solo healer she could struggle but if the team sees no need to buy cauterize she could outheal a healer. Since nearer the end another healer would be facing 75% healing reduction while she would recieve little to none. That however is a gamble.

    ____________________________________________________________________________________________________________

    I have interwoven different arguements for her capabilities throughout the guide but now I will address them individually.

    Movement Ability: A champion like Tyra has no movement whats so ever and she is still a capable champion with a similar kit. Her invisibility offers her something that is very useful and oftern overlooked. While not a movement like shalin's ability she can still stay invisible 100% of the time if she choose.

    Range: Her range is pretty bad but if you are a little behind your point or offtank firing into the enemy tank you will be close enough to have decent accurancy and little drop-off.

    **Illuminate**: When ever someone mentions Skye as decent everyone says buy illuminate . While this does counter her flanking it still does not affect this build heavily and can actually be helpful if played right. The main purpose of the build is to show that she can be useful in high elo where illuminate would be used by people who know how to counter.

    The damage and healing aspect of is not very affected by illuminate. When you damage you are visible anyway. While illuminate does remove some of your escaping options she still is very good. Enemies must get atleast lvl2-3 for escaping to be a problem and even then you have amazing damage and selfsustain. Even visbile she is similar to a Tyra Grokh hybrid which is a formidable force alone.

    Most playes also do not buy illuminate instantly until you kill them once or twice. This means that you can flank in the early rounds easier. If your targets are the healers and by late game you cannot flank at all it is not much of an issue since their effectiveness is reduced by 75%.

    Another reason why illuminate is not an end all to Skye is since the build is not focused around her invisibility the loss of it is not that great. Meanwhile the enemy had to purchase illuminate which only leaves them with three other items and less credits to spend. This may not seem like a lot but what if instead of haven they buy illuminate. You are essentially doing 21% increased damage to them because they choose to nullify your invisibility.Then there is also teh passive ability is while you are invisbile and revealed with illuminated you are more translucent leading to less people notifing and focusing you.

    Also typically if you do not flank to much the enemy team will not be pressure to buy illuminate and will leave your invisibility alone.

    Thank You everyone, let me know if you had any questions or I was mistaken anywhere. I have tested it out in many games and it has worked great for me. If there are any holes in the system make sure to let me know.

    submitted by /u/Kybrator
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    (´ー`) ok

    Posted: 10 Aug 2020 11:40 AM PDT

    Fell Out of the Game on Warders Gate

    Posted: 10 Aug 2020 11:16 AM PDT

    So, I've drawn Firefox Evie, what y'all think? Androxus is the next one.

    Posted: 10 Aug 2020 08:49 AM PDT

    Jeenus

    Posted: 10 Aug 2020 07:36 AM PDT

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