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    Thursday, December 3, 2020

    Paladins Eternal Pyre Patch Notes and Megathread

    Paladins Eternal Pyre Patch Notes and Megathread


    Eternal Pyre Patch Notes and Megathread

    Posted: 02 Dec 2020 09:45 AM PST

    Eternal Pyre Patch Notes and Megathread


    Patch NotesLivestream • [Forum Post]() • [Overview]()


    Development Update

    Paladins will be moving from a 3-month update cycle to a 2-month update cycle in 2021. This first patch of the year – The Eternal Pyre – will be a smaller update focused on new content, while our team works toward our larger Season 4 patch that will drop in early February. Be sure to watch the Hi-Rez Showcase on January 7th, 2021 to learn about what's coming to Paladins next year!

    Eternal Pyre Battle Pass

    The Arcane Pacts Battle Pass will become unpurchaseable with the release of The Eternal Pyre. The Eternal Pyre Battle Pass will be available for purchase with the release of The Eternal Pyre patch.

    Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Eternal Pyre Battle Pass experience as soon as the update is live. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards.

    The Eternal Pyre Battle Pass costs 600 Crystals, and rewards you just for playing. You can now unlock up to 450 Crystals through the Battle Pass Free Track, and an additional 150 through the Premium Track, making the Battle Pass FREE once completed. Explore our expanded content for each Champion featured in this Battle Pass.

    Dive into this awesome Battle Pass with the Battle Passport, a one-time purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels so you can start playing with the Eternal Retribution Koga, Eternal Conflict Lian, and Eternal Guardian Khan right away!
    The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!


    Battle Pass Content

    Instant Unlocks (Exclusive to Battle Pass Purchasers)

    Battle Pass Rewards

    Battle Pass Plus Rewards

    Other Battle Pass Exclusive Unlocks


    General

    Speeder Mount Updates

    This patch we are introducing an overhaul to our speeder mount animation system. While riding the speeder mounts each Champion has gone from a single pose system to having 5 animated sequences, significantly improving the quality of all our speeder mounts.

    Customizations


    Balance

    Flair Barik

    • Base Health increased 3400 -> 4000

    Flair Khan

    • Heavy Repeater
      • Damage increased per shot 180 -> 190
    • Battle Shout
      • Increased Healing done 1000 -> 1100

    Flair Koga

    • Submachine Guns
      • Damage decreased per shot 40 -> 36

    Flair Sha Lin

    • Sand Trap
      • NEW: Duration of Cripple reduced by 1s

    Flair Strix

    • Talon Rifle
      • Post-hit delay increased 1s -> 1.25s

    Flair Vivian

    • Light machine Gun
      • Damage per shot decreased 170 -> 160
    • Unfair Advantage
      • Reduced the duration increase 1|1 -> 0.8|0.8
    • Nowhere to Hide
      • Reduced duration of Reveal 1|1 -> 0.7|0.7

    Flair Zhin

    • Billow
      • Reduced Movement Speed increase 30% -> 10%
    • Up in Smoke
      • Increased Movement Speed during Billow 8|8 -> 11|11%

    Bug Fixes

    2020 Patch 5 Hotfix

    Champions

    Flair Evie

    • Fixed an issue where the Star Glam Blaster was not unlocked when the Star Glam skin was obtained in the Bounty Store.

    Flair Imani

    • Fixed an issue where the Mana UI was not centered on the UI.

    Flair Khan

    • Fixed an issue where Vortex Grip would not apply an increased Stun duration to enemies.

    Flair Lian

    • Fixed an issue where the challenge "Kill Players with Presence after hitting them with Valor" could not be completed.
    • Fixed an issue where the Merrymaker skin was not unlocked properly when obtained in the Bounty Store.

    Flair Vora

    • Fixed an issue where the client would crash when Vora stood on the elevator in Foreman's Rise or in the Wind on Warder's Gate while using her Ultimate.
    • Fixed an issue where the Darkness UI was not centered on the UI.
    • Fixed an issue where Obliteration would not make Vora immune to Executes.
    • Fixed an issue where the Inevitability card was missing 2D art.
    • Fixed an issue where Vora was not damage-immune during the damage portion of her Ultimate.
    • Fixed an issue where Vora's Ultimate could execute enemies through certain damage-immune states.

    Flair Zhin

    • Fixed an issue where the challenge "Kill Players with Spite after hitting them with Counter" could not be completed.

    Flair General

    • Fixed several collision issues on the updated Frozen Guard map.
    • Fixed an issue where an item would be selected on Gamepad if hovered twice in quick succession.
    • Fixed a number of potential crash cases that would occur in various menus.
    • Fixed an issue where the Ranked UI scene displayed an incorrect number of days remaining for the Season.
    • Fixed an issue where the incorrect prompts for menus could display on screen when using Gamepad in certain situations.
    • Fixed an issue where the Unlock button could improperly display on certain Chests after everything in the Chest was obtained.

    2021 Patch 1

    Champions

    Flair Drogoz

    • Fixed an issue where the Condescension card would activate multiple times when used with the Combustible talent.
    • Fixed an issue where the Dominator and Mastery MVP Poses were using the incorrect poses.

    Flair Fernando

    • Fixed an issue where enemies could shoot through Shield in specific circumstances.
    • Fixed an issue where rotating Fernando's model slightly while Shield is active could cause some visual desync between where the shield is physically and visually.

    Flair Imani

    • Fixed an issue where Jenos' Astral Mark and Corvus' Mark of Fate would have incorrect visual behavior on the Dragon.

    Flair Vora

    • Fixed an issue where Vora could cancel her Ultimate animation early in certain circumstances.
    • Fixed issues with Vora's weapon shots not registering correctly against Terminus' Power Siphon and Androxus' Reversal.

    Flair General

    • Fixed further collision issues with the updated Frozen Guard map.

    Public Test Server

    Information on how to access the Public Test Server can be found here.

    submitted by /u/DevilXD
    [link] [comments]

    When you and flanker dueling at low health, but he strafing non-stop

    Posted: 03 Dec 2020 04:47 AM PST

    "I want every nerf we have to fire on that woman"

    Posted: 03 Dec 2020 07:36 AM PST

    bad meme, but I had to make it.

    Posted: 02 Dec 2020 10:30 PM PST

    Yes, I know it's a Mortal Kombat reference

    Posted: 03 Dec 2020 08:08 AM PST

    The moving tree is not a joke

    Posted: 03 Dec 2020 07:48 AM PST

    *happy dwarf noises*

    Posted: 02 Dec 2020 12:57 PM PST

    IM NOT A SIMP!

    Posted: 02 Dec 2020 06:08 PM PST

    I used my ult while vora used hers on me and I became immortal and could fly ???

    Posted: 03 Dec 2020 06:33 AM PST

    Fine, you are my little pogchamp, come here (Aequd)

    Posted: 03 Dec 2020 07:03 AM PST

    Probably not much for some people, but I got my first Penta Kill today! As a new player I'm pretty proud of myself :D

    Posted: 03 Dec 2020 06:52 AM PST

    I’m going to play nothing but mojo for the rest of this game’s existence

    Posted: 03 Dec 2020 06:24 AM PST

    Grover saying "thank you for your healing" when healing himself

    Posted: 03 Dec 2020 04:20 AM PST

    Can someone explain?

    Posted: 03 Dec 2020 10:10 AM PST

    Io amateur sketch

    Posted: 02 Dec 2020 06:22 PM PST

    Daily Derpogoz: KHAN DERPOGOZ #84 Enjoy! (Skipped IO And Jenos Derpogoz as they already exist, Discord in the comments for them) [Im Aware the red may be hard to see, I apologize]

    Posted: 03 Dec 2020 01:13 AM PST

    Ah yes the Zhin

    Posted: 03 Dec 2020 04:50 AM PST

    No she shouldn’t,people like this hurt my brain

    Posted: 03 Dec 2020 06:29 AM PST

    Relatable

    Posted: 03 Dec 2020 07:37 AM PST

    Only veterans can relate

    Posted: 02 Dec 2020 03:46 AM PST

    Grumpy Zhin bc his nerfs | Art by me (Jenosette)

    Posted: 02 Dec 2020 04:44 PM PST

    Game Ended at 1-2 for DEFEAT!?

    Posted: 03 Dec 2020 03:51 AM PST

    I need Peace and Moji-quility.

    Posted: 03 Dec 2020 09:48 AM PST

    If only I healed 1 more HP...

    Posted: 02 Dec 2020 06:01 PM PST

    My new vid about moji emoji

    Posted: 03 Dec 2020 06:28 AM PST

    Disappointed by recent weapon skins.

    Posted: 03 Dec 2020 09:00 AM PST

    The main offenders I've noticed are Vora's Guardian scythes and Raum's Corrosive and Pyre-Forged gatling.

    With Raum's guns, the bullets are blue (looks ok on Pyre and awful on Corrosive) and gun spits out beetles/scarabs (looks ok on Corrosive and awful on Pyre)

    Vora's scythes are blue and green, so it would make a lot of sense for the projectiles to match that color. But instead the projectiles are red. The worst part about this is the fact that blue projectiles are in the game and your teammates can see them but you get red.

    Seal Guardian Vora and a Pyre themed Raum are both things I love but small details just ruin it for me.

    submitted by /u/Full_Of_Awful
    [link] [comments]

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